= Description =
This collection contains the the Unreal Tournament 99 Monsterhunt package "MH-The_Rooms" with fixes by Barbie. The modified map "MH-The_Rooms.unr" has been renamed to "MH-The_Rooms+SBFix1.unr".

== Fix reasons ==
* The Texture "UTMenu.PlateYellow" of Brush11 caused HoMs.

= About =
Contact: SeriousBarbie at googlemail dot com
Filelist: see file "./Help/MH-The_Rooms+SBFix1-md5sums.txt"

= Changelog =
== MH-The_Rooms+SBFix1, Release ?? ??? ???? ==
* changed the Texture "UTMenu.PlateYellow" of Brush11 to "UTMenu.VScreenStatic".
* rotated PlayerStarts to direction of enemies
* added "+SBFix1" to LevelInfo0.Title
* added screenshot
* set LevelInfo.DefaultGametype to MonsterHunt
* moved SkaarjAssassin0, Krall4 a bit higher
* changed MonsterEnd0.TriggerType from TT_Shhot to TT_PlayerProximity
* added some PathNode so that Bots can finish the map (tested)
* removed Brush39 and Brush40 and extended Brush38
* removed Brush41 (useless)
* changed WaterTitan0/SkaarjAssassin0.DrawScale from 4 to 3 (x4 was too big for their cave)
* removed unnecessary subtracting brushes with same shape and location as additive brushes

= ToDo =
* map has nasty - means nearly none - grit aligned brushes
* the 7 ShockrifleWaves are useless IMO