= Description =
This collection contains the the Unreal Tournament 99 Monsterhunt package "MH-Monster-Planet" with modifications by Barbie. The modified map "MH-Monster-Planet.unr" has been renamed to "MH-Monster-Planet+SBFix2.unr".

= Fix reasons =
* The map was not build resulting in falling everything out of the world.
* RangedProjectile "Class'UnrealShare.Plasma'" does not work proper on net play.

= About =
Contact: SeriousBarbie at googlemail dot com
Filelist: see file "Help/MH-Monster-Planet+SBFix2-md5sums.txt"


= Changelog =
== MH-Monster-Planet+SBFix2, Release 26 Aug 2016 ==
* deleted BabyCow{0,1,2}
* changed Cow{0,1}.bHasBaby to true
* changed Tentacle4.RangedProjectile from "Class'UnrealShare.Plasma'" to "Class'Botpack.UT_BioGel'"
== MH-Monster-Planet+SBFix1, Release 04 Dec 2015 ==
* No gameType given: set to MonsterHunt.
* No MonsterEnd: added.
* No LevelInfo given: added some entries and screenshot.
* No Music given: set to 'Deviant'.
* Bad grid align: fixed at some brushes.
* Bad lighting: changed only partially.
* Map had a "simulated" sky zone: added a functional SkyZone.
* No Bot support: added some PathNodes, JumpSpots and Bots can finish the game now (tested).
* Spread some Inventory items around like Flashlight, Weapons, Ammo, Jumpboots.
* Hollowed the smelter, added a door and some inventory.
* changed the moon to "Decoration.Moon", because the sub classes of Moon have a rotation pivot outside

