ReadMe for Liandri Commercial HQ for Unreal Tournament
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               Title: Liandri Commercial HQ
            Filename: DOM-LiandriCommercialHQ
              Author: Uncle_Bob
       eMail Address: uncle_bob2004@hotmail.com
         Website URL: www.naliclan.tk
        Release Date: 29/10/04	
         Last Update: 29/10/04
             Version: 2.0

Credits:
Thanks to Professor and Thunderstrike on UP for all their support and advice while I was making this and Manticore because he wanted to play it! 

Other levels by author:
DOM-KingoftheHill

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Play Information
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                Game: Unreal Tournament
          Level Name: Liandri Commercial HQ
           Game Type: Domination
            Botmatch: Yes
       Single Player: Yes
            Teamplay: Yes
        New Textures: Yes
          New Sounds: No
           New Music: Yes
        New Mutators: No
                Mods: 

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Construction
------------

                Base: 
          Build Time: over a month
   Ideal Playercount: 2-4 but you can play with 6
      Editor(s) Used: UnrealEd, Paintshop Pro 7 (screenshot)
          Known Bugs: 

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Installation
------------
Unzip DOM-LiandriCommercialHQ.
Store the *.unr or *.ut2 file in your Maps\ directory along with the others 
(see guide below), then either doubleclick on it, or type open Liandri Commercial HQ in 
the console, or select the Map in a Botmatch or an Internet game.

Guide:
*.unr and *.ut2 files go in Maps\
*.utx files go in Textures\
*.umx and *.ogg files go in Music\
*.uax files go in Sounds\
*.u, *.int, and *.ini files go in System\
*.usx files go in staticmeshes\
*.ukx files go in animations\
*.ka  files go in karma\
*.upx files go in prefabs\

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Extended Description
--------------------

In the day Liandri's commercial building is hub of activity, but at night when the lights go dim it is turned into a bloody arena.  Serving as a popular venue for its uniquness Liandri get to show off thier prize art work and tophies as well as publisise the company.

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Author's Notes
--------------

Wow its finaly done.  Originaly for Thunderstrikes mapping comp on UP.  I have further developed it fixing:
*Doors
*Bot pathing
*Lifts
*Lighting (far far better now)
*widened walkways
*DOM pits now easier to get in and out of.
*merged lots of brushes to improve poly count
*fixed lots of little homs and other bsp errors.

Included are

te_secw0.umx from unrealrocks.com
facerune2 from Text.utx package made into seperate package Facerune.utx

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Copyright / Permissions
-----------------------
This level is copyright 2003, by Uncle_Bob.

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any 
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp), 
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

Unreal Tournament (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by 
GT Interactive Software, Inc. under license. Unreal Tournament and the Unreal 
Tournament logo are registered trademarks of Epic Megagames, Inc. All other 
trademarks and trade names are properties of their respective owners.

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ReadMe created by NC3's ReadMe Generator.
http://nalicity.beyondunreal.com/

