===General Info===

Map Name : Zeta OutPost ][
Author   : Sami 'EagleOne' Alayoubi
Date     : 4/24/01

===Map Specifics===

Name : Zeta OutPost ][
Build Time : 12 hours
Tools : UnrealED 2.0
New Textures : False
New Music    : False
Type : Death Match - Team Death Match
Base : False

===Installation===

Just extract the .unr file to the "maps" folder in your Unreal Tournament
directory. (Example : C:/UnrealTournament/maps)
Start up Unreal Tournament and choose either "DeathMatch" or "Team DeathMatch"
and set it up the way you like to. Refer to the recommendations to play
this level in the sections below for great play.

===Author Info===

This is my second map that I have made. I play Unreal Tournament
all the time! Its simply the best game made. I am a level 
designer that has designed levels for other engines such as
Half Life, but this is my first Map for the UT community.
I am Sami Alayoubi, I am 13 years old.  I plan on making a whole lot
of other maps for UT, I have some great ideas for Assault and CTF 
maps. I study level design, thats right, I study the architecture 
and level design of other well known authors. My favorite map
author is Rich 'Akuma' Eastwood. I am hoping to be a professional
level designer for Epic Games when I am older. I look up to
Cedric 'Inoxx' Fiorentino and especially Cliff Blezinski, hoping
that one day they will notice me. This is my first step into the
UT community, I hope that you give me alot of feedback on what you 
think about this map.

E-mail address : Samiaubi@jps.net

===Level Info===

I was noticing that Unreal Tournament is based on a fast paced
shooting spree. The guy with the bigger gun and more wits will
win. I compared it to Counter-Strike, why it is so much fun to play.
I noticed that in UT there is not many camping spots. This inspired
me to make a level where the successful camper is the player who will
win. It really tests your patience, can you stay in one spot without
others noticing? So when you play you have two choices, roam around
the map just asking to get shot in the head, or camp and wait for those
foolish enough to come by. Its your choice and your life. This map has
plenty of great camping spots, and if you control the right area you
can dominate, even if you are using not so powerful weapons.
A great way to play the game is to set the "settings" to have it
on "Classic" and running at 85%. It makes it seem more like CS if you 
want it like that. Its fun against the bots, but try "Hardcore" at 
100 percent to get used to online play.

===ZetaPost][ Info===

ZetaPost got a pretty good score at Nali City for a first time map. It
received a 5.5, and I took in all the comments reveiwers and 
other people made to make an even better level. Here is what is new in
ZetaPost][ :

- Added about another huge arena that is underground.
- Made on the the central lifts take you down and one take you up.
- DAMAGE AMPLIFIER! Very hard to get though.
- Totally redid the item layout. One of each now (exept flak cannon)
- Repathed bots, some got stuck. Took some camping spots out, but still left
some for a scary effect. Added jumpingspots for the bots and translocdest
spots for the bots to translocate.
- Textures are totally redone! Totally!
- Added ambient sounds to liven up the level
- Lighting is now brighter. A good improvement.

===Theme===

Zeta OutPost was a hideout in the early wars. It served more as a storage 
plant than an outpost, however it was abondened and powered down. 
Years later, Liandri discovered this outpost and converted it to an arena.
They powered it up to 50% so it would be an interesting match. The
arena warriors who fight in this must be extremely cautious in order to win,
the fools who rush will get killed. 
However, upon further discovery, the Liandri physics found
that there is an underground station. This station was opened and
ready for contestants to come and show them their stuff. 
There are many machines still working, pumping electricity and water 
throughout the outpost. 

===Bot Info===

The bots are what I beleive to be Epic quality now. They are fully pathed
to every part of the level. They will use their translocaters, camp, roam,
grab the damage amplifier, and take you out in a sec or two. Even on lower
skill settings they are quite a formidable match. Im used to playing on Godlike
mode with bots, however they had to be toned down to bout "Adept" to actually 
get the score ration 2:1. 

Ideal Player Load : 8-10
Ideal Bot Level : Adept-Experienced

===Death Match Hints===

Use the shadows to your advantage. Man a times a player will not notice you
there, and if you have a sniper rifle, pop his head off. They will not know
what him them. The best place to control is one of the two rooms on either
side of the bridge containing the shield belt. There are plenty of places
to hide, and powerups as well as weapons, not to mention the shield belt that
re-appears on the bridge. The best weapon for this level if you choose to roam
would be the flak cannon, since its spread range almost guarantees immediate 
hits in tightly placedcorridors. When camping though, try to grab the sniper 
rifle and zoom in to about 2.5 times, and take any wanderer that comes around. If
you feel like risking some life, then take the elevator down to the sewer part
of the level and grab the Damage Amplifier, coupled near the minigun, then
teleport through the teleporter and prepare to wreck havoc!
Use your translocater to go on top of boxes to get a better view, make sure you
aint seen. Just remember dont get mad at those who are calling you a camper, theyre
just pissed your killing them.

===Team Death Match Hints===

Travel in teams. Ambush the enemy, make sure you are covered at all times. When
playing with bots, tell them to "Cover me" at the beginning and then tell them
to hold their position in the appropriate places. The best place to put them
is near the bridge with the shield belt, there are so many camping spots that a wanderer will get
killed when he rushes into a room. When playing online, make sure your team sticks 
together in case you are ambushed.

===Mutator Info===

These are the mutators that will enhance the gameplay. Note : You must have
the UT Bonus Pack installed in order to use these

- Speed Relic
- Redemption Relic
- Stregnth Relic
- Defense Relic
- Regeneration Relic
- Vengance Relic
- Volatile ammo

===Misc. Notes===

There are no known buggy issues. The computer bots will use the lifts, and sometimes
trick you by just activating them and then leaving the area. If you are found
in a room with another person or two, and you have low life, fire at the
ammo on the ground around you if you have the volatile ammo mutator and take
them down with you! Happy Fragging!

===Server Admin Info===

If you wish to put this map on your server, make sure the limit of players is 10. More
than that it will turn into a killing frenzy. Try the settings at "Classic" and the
Game Speed at 85%. It makes camping alot more appreciated. Also its good to use the
mutuators listed above for a great game.

===Copyright===

This map is copyrighted 2001 Sami Alayoubi. You may distribute this map as long as the 
original .unr file is kept and the .txt file is with it. You may not copy this file
to a CD and sell it without my permission. You can use this map as a base for other maps
if you like, but please credit the author for it. Thank You.