================================================================
Title                   : Tomb of Fraggamemnon 2
Version                 : 2.0
Release Date            : June 27th, 2002
Filename                : DM-Tomb_of_Fraggamemnon][.unr
Author(s)               : Andrew "The Waffle King" Ridings
Email Address           : Waffle_King2001@yahoo.com
Web Page                : none yet-- reach me at www.Unrealplayground.com
Description             : A fast-paced DM map that is actually a heavily
                          modified version of a CTF map I made called 
                          CTF-Tomb_of_Frag.

Where to get this map   : WWW.Unrealplayground.com, or e-mail me for more maps
Other levels by author  : CTF-Tomb_of_Frag
Additional Credits to   : Squirrel in a Box for giving the incentive for the original...

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--- Play Information ---
Game                    : Unreal Tournament
Level Name              : DM-Tomb_of_Frag][
Single Player           : Yes...
Cooperative             : no
Deathmatch              : YES!!!
Dark Match              : um...no
Difficulty Settings     : for bots
New Sounds              : nope
New Graphics            : nuh uh
NewUnrealScript         : no
External DLLs           : no sir
Known bugs              : none known, e-mail me if you find one

--- Construction ---
Editor(s) used          : UnrealEd.exe 2.0
Base                    : CTF-Tomb_of_Frag
Construction Time       : two days


Installation
------------

	Unzip into your Map directory in your C:\Unrealtournament folder... or double click
        the Unreal icon for quick play... to access the map from the in-game menu, however,
        you need to unzip this to your maps directory

Extended description:
--------------------

    Lying untouched for a millenia in the Valley of the Kings, this tomb was originally
     discovered by a team of Liandri prospecting engineers... they drilled right into
     the Tomb of a long-forgotten ancient Egyptian King- packed with ancient relics of 
     innumerable wealth and splendor. After finding no resources in the region, Liandri  returned to the tomb,
     extracted what money they could from the artifacts inside, had them replaced with
     modern look-a-likes, and turned the ancient house of death into a modern Charnel House-
     a tournament Death Match Arena. It quickly became a favorite because of it's novel
     location, and came to be known by fans as "the Tomb of Fraggamemnon."


Author's Notes
--------------

   The Bot support for this one is much better, because this time around I could use
     Teleporters and there was no messy piston-jumping or translocator business... I added
     a LOT of stuff, and this is almost like a new map. I have Every gun 'cept the Sniper
     Rifle, and Every pick-up Item, including U-damage and invisibility... Those two are
     hard to find, so as a reward for reading the readme, I'll give you a good hint: Those
     are both pretty "hot" items..... that's a give-away, if you ask me! Anywho, enjoy it
     and make sure you take time to appreciate the ancient relics... and by appreciate, I
     mean destroy...lol. have fun, and good fragging!


Copyright / Permissions
-----------------------
This level is copyrighted by Andrew "the Waffle King" Ridings, 2002.

Authors may use this level as a base to build additional levels, with permission
and if I get credit.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
