================================================================
Title                   : DM-Incin][
Version                 : 1.0
Release Date            : March 20th 2000
Filename                : DM-Incin][.zip
Author(s)               : Fleshdance
Email Address           : fleshdance@unreality.org
Web Page                : http://www.unreality.org/fleshdance/
Description             : A shadowy level inspired by Myscha's
			  DM-Morbias
Where to get this map   : http://www.unreality.org/fleshdance/
Other levels by author  : DmProng (Unreal)
			  DmAscender (Unreal)
			  DmHeaven (Unreal)
			  DmDecade0 (Unreal)
			  DmMechanic (Unreal)
			  DmMonumental (Unreal)
			  DmIncin (Unreal)
			  DmKran (Unreal)
			  DmGehenna (Unreal)
			  The Incinerator (Quake 2)
Additional Credits to   : The Unreal-team
			  Myscha
			  The community for giving me feedback

================================================================
--- Play Information ---
Game                    : Unreal Tournament
Level Name              : Incin][
Single Player           : No
Cooperative             : No
Deathmatch              : Yes
Darkmatch		: No
Botmatch		: Yes
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
NewUnrealScript         : No
External DLLs           : No
Known bugs              : None

--- Construction ---
Editor(s) used          : UnrealEd v.405b beta
Base                    : Incin (Unreal)
Construction Time       : Not long, frankly

--- Inventory ---
Weapons			: Pulse gun/shock rifle/rocket launcher/
			  ripper/sniper rifle/
Armor			: Armor/shield belt
Powerups		: Flashlight/big keg o' health

Installation
------------
Unzip the the files and place them into your maps directory
under the unreal directory. Type in "open dm-incin][" to run the
map. Alternatively, double-click the map, or select it from the
maplist when starting a bot- or multiplayer game.

Changes in conversion
---------------------
Texturing	: Not so friggin' dreary now :)

Author's Notes (Uneal version)
------------------------------
DmIncin is a level where the architecture is in the shadows. There will be
plenty of places to hide out in spite of Incin's open architecture - just
don't get too comfortable. If you're trapped in the lightcone of an
opponent with a flashlight and a rifle you'd better hold on to your hat.

In this respect, DmIncin has to some extent the same principle as dark-
matches. Only this time you'll actually be able to see textures...

My previous levels, DmGehenna and DmKran, were somewhat cramped and small
in comparison with this one, still they were very system intensive.
(DmGehenna in particular.) DmIncin has a lot more fighting space yet it
should be much less system demanding. Enjoy!

By the way, the bots should give you a hard time on this one...

Copyright / Permissions
-----------------------
This level is copyrighted by Fleshdance 2000. 

Authors may NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed 
by GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL 
TOURNAMENT logo are registered trademarks of Epic Megagames, Inc. All other 
trademarks and tradenames are properties of their respective owners.

