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Title                   : Blood Creek][
Filename                : DmCreek][.unr
Version                 : 21/09/00

Author                  : C.Bleszinski(Ed-Tuokool)
Email Address           : jabel1@bigpond.net.au

Description             : 

  This is a fast paced, moderately big Deathmatch level.  I liked the atmoshpere of the original
but it lacked a balanced layout and weapon selection.  There are several little things for people
 to discover as they play, keeping that fresh element to it.  1 area in particular may "seem" to
 be a dead-end, it's definately NOT.  I have spent 6 months on and off designing and building and
 pathing this map.  I have purposely spread ammo and weapons out, in an attempt to keep people 
flowing throughout the level.  The skybox is my fav element in the level.  Take a bird down 
if things are slow:)  I have tested this with up to 16 bots, pure fun.  Though, people are where 
the real fun is.  I wanted a level that would have lasting enjoyment.  I think it delivers.

	
Other Unreal levels by author  : DmKrazy(ed)
			

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* Play Information *

Game                    : Unreal Tournament
Single Player           : No
Cooperative             : No 
Deathmatch              : Yes (3-20 players)
New Sounds              : No
New Graphics            : Yes

* Construction *

Base                    : From DmCreek for U1
Build Time              : At least 5 months
Editor(s) used          : UnrealEd & UnrealEd2
Known Bugs              : If I knew, I wouldn't post it:)

* How to use this level *

Paste the DmCreek][.unr file into your "UnrealTournament\Maps" directory and pull it
up in the Start Game/Practise menu.
Paste the HHgothtexs.utx file into your"UnrealTournament\Textures" directory.








