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B u l l e t

T i m e

Two
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Installation: 

1. Put .unr file in UT map folder

2. Put the two .utx files in UT texture folder

3. Put the .umx file in UT Music folder

4. Load up UT and rock


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Map Name: DM-BulletTime][
Gametype: Look up asshole
Size: Small to Medium loads. 
Player Load: No more than 6
Author: Will Drekker, aka Mr.Prophet



-:Info:-

BulletTime ][ is the final version of DM-7B-BulletTime (also known as BulletTime 1.5 and BulletTime: The Quickening). DM-7B-BulletTime was included in the single player Mod called 7 Bullets as a bonus map. That map was sort of an Special Edition to the original DM-BulletTime. This map is similar to DM-7B-BulletTime But touched up and tweaked.

If you aren't totally confused yet then you get a cookie. Basically this is the sequel to a Special Edition map and since it was originally part of a huge Pack, it uses custom files that are abit hefty. So I apoligize for the size. The file size shouldn't be a problem for anyone who downloads UT2004 maps from the community. I mean it is 2005, people should be handle a measily 12mb d/l right?

The Map follows in the style of the original DM-BulletTime, but the theme is prettier. Basically the map doesn't overload your eyes with visual crap that over populates the map with snags. The idea here is flow and this version flows about as good as I could have ever made it. You may remember the original was done in about 6 hours or so, well this one has some more time put into it but the general concept is the same. 

So try it out and have fun. 




-:Special Map features:-

1. The glass windows in the basement level near the Belt can be shot out and used as ambush holes for flak shells, ripper blades, rocket/grenades, and shock combos.

2. The damage Amp can be reached easily by lift jumping from that lift near the crate. That lift is there for a reason, and that is why. 

3. The water puddles and certain plank floors make noise when players walk across them, keep an ear out for specific sounds to give your enemies away. 



-:Other maps by Mr.Prophet:-

-Single Player maps-

7 Bullets (Got 89/100 at UnrealSP.Org on new score system)
Xidia Gold (Got 9/10 at UnrealSP.org on old score system)
Xidia 
SkyTown Redux (Got 7.5/9 at NaliCity)
Deja Vu: Gryphon Revisited (I contributed 1 map)

-Multiplayer maps-

DM-BulletTime (Got7.5/9 at NaliCity, 8/10 at Insite)
DM-7B-BulletTime 
DM-Imago (Got 8/10 at Nalicity...long time ago)
DM-Chimeara (Got 8/10 at Nalicity...long time ago)
DM-TimeCrash 
DM-SplinterOfTheMind'sEye 
DM-AbsoluteZero 
DM-UrbanDistortion 

If you see any other older maps by me that aren't the ones above, they are betas floating around the NaliCity data base and you should ignore them. 

Special Thanks to Hourences for making the texture sets. 
Special Thanks to UED for not giving me any BSP bullshit when making the changes to this one. Also thanx to UArchitect for the bulb decal. And lastly, thanx to Zynthetic for the song. 



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All Right reserved to my Big Salty Balls. You may not use any part of this map to build your own shitty LE maps or remake it or anything like that without my permission. You may use the custom files though, since they aren't mine and are free to be used by the public.
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P R O P H E T
2005

