File Name: DM-Aquarius][
Map Title: The Lost Temple of Aquarius][
Author: Roberto 'Homeslice' Tobar 
Ideal Player Load: 4-12
Map Music: Mission.umx
Build time: A few weeks.
Program(s) used: UnrealEd
Known bugs: Nothing too bad, although the bots don't seem to go into the underwater temple by jumping in....they can only teleport; also, they can't seem to use the lifts properly all the time.
Bot intelligence: Despite not exploring underwater enough and seldom using lifts, they're fine. :)
Email address: roberto_tobar@yahoo.com
Website: Nothing yet....

A lot better than the original DM-Aquarius. A lot. In fact, I think it's my best map so far. It's a remake of the crappy Lost Temple of Aquarius, except with proper texture work (now it looks really cryptic and darker), a new skybox added,
a whole new underwater temple, proper sounds, and for the first time in my maps, lens flares and lifts, although I didn't know how to change a texture on a lift. Oh well. And, also, the last underwater room, with the shield belt and big keg o health, also has quite a surprise for you....in other words, be alert.
All in all, I think you'll love this map a lot more than Aquarius the original.

Here are your basic directions (you should know this):
Extract DM-Aquarius][.unr into the maps directory in your C:\UnrealTournament folder. And that's all she wrote.

If you feel like modifying this map and releasing it, I think it'd be wise to email me for permission first or something.

Other maps by me, soon to be released:
CTF-BunkerPaths (another joint map with Jose A. Tobar, Jr.)
DOM-Mystery

Maps in progress:
See above.

Credits go to: No one, I guess - :-P....ok then, I guess any mapper who inspired me to do what's cool for a map. Thanks, I suppose. 

Enjoy this map! There'll be more from me!
:)
