DM-[SI]-Mercyless-Bitch.unr	

Contact me at suddenimpact23@sbcglobal.net

Ive included the sgtech.utx, mier1.uax, and decayed.utx files

This is supposed to be a military hanger used to store the most deadly fighter jet used during the human/skaarj war, the pilot was female and the fighter was named codename-Mercyless. I have every weapon except the chainsaw in this map, the redeemer is hidden good (HINT:cock). Build time was 9 days, about 16 hours in all. This is a close quarters combat type map, hopefully it will be something that appeals to all my fellow deathmatchers, this is my 3rd map.















::Thank You's::
(this list will be included in all my read me's, probablly gonna grow a lot, it's a list of everyone that has taught me or helped me with something in UED)

Scourgen-How to re-texture a lift.

DeadMeatGF-How to re-texture a lift, umx file tip, told me how to spell "hover" lol, 

Spiff-zip file info

XmAkInA-tips for zip file creation, advice for map making, how to make brush stop following me, and umx file help.

Ticalion-gave me link to MapScale

King Mango-told me something confusing about purple mover brushes, helped me greatly with setting Initial State of my lift (how to set stand open timed), how to fix the memory leak in my Ued when need be, 

Ground Zero-gave me links to mutators, Lord Simeon's tutorial links, and UTmapping sites, also gave me lots of mapping advice. 

Lord Simeon-for puting those links together it really helps out noob mappers like myself, 

Unreal Wiki-there tutorials on making a room, making liquids, lighting, and making skyboxes were much appreciated.

Bot_40-advice, making a bad ass terrain tutorial, 

SabbathCat-advice 

Evil_Blue_Dude-thank you for doing nothing but bitch about how much you thought DM-[SI]-ShatteredSoldier Beta1 and it's "read me" file sucked, dick. Go fuck your self you puppy fucking hippie.

UnrealPlayground-Gotta thank the playground for having such a great community and informative group of peeps in the UTLevel design forums!

Squirrelinabox-Giving me info about some bad ass gothic themed textures aka CTF-Poolstone












::Thank You's::
(this list will be included in all my read me's, probablly gonna grow a lot, it's a list of everyone that has taught me or helped me with something in UED)

Scourgen-How to re-texture a lift.

DeadMeatGF-How to re-texture a lift, umx file tip, told me how to spell "hover" lol, 

Spiff-zip file info

XmAkInA-tips for zip file creation, advice for map making, how to make brush stop following me, and umx file help.

Ticalion-gave me link to MapScale

King Mango-told me something confusing about purple mover brushes, helped me greatly with setting Initial State of my lift (how to set stand open timed), how to fix the memory leak in my Ued when need be, 

Ground Zero-gave me links to mutators, Lord Simeon's tutorial links, and UTmapping sites, also gave me lots of mapping advice. 

Lord Simeon-for puting those links together it really helps out noob mappers like myself, 

Unreal Wiki-there tutorials on making a room, making liquids, lighting, and making skyboxes were much appreciated.

Bot_40-advice, making a bad ass terrain tutorial, 

SabbathCat-advice 

Evil_Blue_Dude-thank you for doing nothing but bitch about how much you thought DM-[SI]-ShatteredSoldier Beta1 and it's "read me" file sucked, dick. Go fuck your self you puppy fucking hippie.

UnrealPlayground-Gotta thank the playground for having such a great community and informative group of peeps in the UTLevel design forums!

Squirrelinabox-Giving me info about some bad ass gothic themed textures aka CTF-Poolstone