================================================================
Title                   : DM-Havlamahl][
Author                  : TNT
Email Address           : zestys@ameritech.net
Website:                : http://ragemaps.tripod.com
Version                 : v2.00
Release Date            : 1/15/2003 - 4/30/15][


================================================================
--- Play Information ---
Game                    : Unreal Tournament
Level Name              : DM-Havlamahl][
New Sounds              : No
New Graphics            : Yes
New Music:		: Yes
Known bugs              : None 
Player Count		: 4-10

Other levels by author  :DM-Futunreal
                        :DM-1v1TNTQ3t5 and a new updated :DM-1v1TNTQ3t5][
                        :DM-Vigrid     and a new updated :DM-Vigrid][
                        :DM-HellsGate(Q3T3)
                        :DM-Rhine
                        :DM-1v1DeepWithIn
                        :DM-Havlamahl  and a new updated :DM-Havlamahl][
                        :DM-TNTQ3T6
                        :DM-1v1PowerStation
                        :DM-1v1TNTJUMP and a new updated :DM-1v1TNTJUMP][
                        :DM-1v1TNTNuts and a new updated :DM-1v1TNTNuts][
                        :DM-Helibase][
                        :DM-Roulett
                        :DM-IonPlant
                        :DM-Mongoose
                        :DM-Radikus]I[                       
                        :DM-DeathFan][
                        :DM-PlaneCrazy
                        :DM-Factory
                        :DM-Loaded
Levels
under construction      :1 or 2
                        


--- Construction ---
Editor(s) used          : (UnrealEd  436); 
Construction Time       : 4-5 Weeks(Maybe 3-4 hours here & there including texture creation) 


Installation
------------
Unzip ".unr" into the UnrealTournament/Maps folder
Unzip ".utx  into the UnrealTournament/texture folder
Unzip ".umx  into the UnrealTournament/music folder

Recommended System requirements: This old Y2K Info (maybe for a server box)
-------------------------------

PIII 600, 128 Mb Ram, g-force or voodoo3 or better graphics card. 
(Keep in note, this can be a high polygon map in some places i did'nt have any trouble 
with Epics new standards of up to 400 polys in a given scene,
it was however created for optimal frame and low node counts considering) 


Special Thanx to:
----------------

All the play testers at the (RAGE) clan, you guys are great,and my good friend MANOWAR
for ideas, and Quake3 & epic for great games, and the UT Community! 



Havlamahl:         
--------------------
This map was inspired by the Runes, runes are a set of symbols which were used by our Germanic ancestors as an alphabet. The best known version is the Elder Rune Row or Futhark, which was used throughout the Germanic lands for nearly a thousand years. It consists of 24 symbols in three groups of eight, each having its own name, sound, and esoteric meaning. Their study requires historical, linguistic, and esoteric understanding.

The Runes were known as the Futhark because of the particular order in which they were always placed when the complete row was displayed (F, U, Th, A, R, K), much like the alphabet is named after the first letters (alpha, beta). This order is most important to the esoteric understanding of the Runic system.

The Futhark is considered sacred by all who follow the Northern traditions of Heathenism. The patron deity of the Runes is Odin (Also known as Woden, Wotan, Odhinn, Voden), who saw them in the abyss while performing a great rite of self sacrice. From our sacred texts, The Havamahl 


I know that I hung, opon the windswept tree

Nights all of nine, by my spear pierced

And given to Odin, myself unto my Self

On that tree of which none know from where its roots do run

With bread none saved me, nor with drinking horn

I looked into the depths

I took up the Runes

Screaming I took them

I fell back thereafter



 


Copyright / Permissions
-----------------------
This level is copyright (c) TNT
Authors may not use this level as a base to build additional level (if you do i'll will be PISSED).
if you have any Q-A e-mail me  its listed at the top

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for MONEY without my explicit
permission!

You MAY distribute this .zip for free through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
Unreal Tournament (c)1999 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Software, Inc. under license.  Unreal Tournament and the Unreal Tournament logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.
