DM-[SI]-13CLAN-Unhinged.unr

BUILD TIME: 12 hours 
TEXTURES: Custom 13Clan textures, Quake3 textures
MUSIC: Foudn some cool evil metal tunes
EXTRAS: custom textures courtesy of ^13^Unhinged
CONTACT: suddenimpact23@sbcglobal.net

This is a map dedicated to my clan leader ^13^Unhinged, he's got a soft spot for horror and evil shit so I thought id make him an evil map. Bot pathing is excellent, they actually do what I wanted them to do for once. Deemer is hidden, just look and you will find it, when u get the amp, and if you decide to go into the teleporter next to it I hope I manage to confuse people as that was the goal, ill let yall find out on your own.




::Thank You's::
(this list will be included in all my read me's, probablly gonna grow a lot, it's a list of everyone that has taught me or helped me with something in UED)

Scourgen-How to re-texture a lift, gave me a link leading back to all the original UT files (i needed a new genearth.utx), helping me out with a "door" mover problem i had.

DeadMeatGF-How to re-texture a lift, umx file tip, told me how to spell "hover" lol, 

Spiff-zip file info

XmAkInA-tips for zip file creation, advice for map making, how to make brush stop following me, and umx file help.

Ticalion-gave me link to MapScale

King Mango-told me something confusing about purple mover brushes, helped me greatly with setting Initial State of my lift (how to set stand open timed), how to fix the memory leak in my Ued when need be, 

Ground Zero-gave me links to mutators, Lord Simeon's tutorial links, and UTmapping sites, also gave me lots of mapping advice. 

Lord Simeon-for puting those links together it really helps out noob mappers like myself, also helping me find textures i needed in the UTTech4.utx file, 

Unreal Wiki-there tutorials on making a room, making liquids, lighting, and making skyboxes were much appreciated.

Bot_40-advice, making a bad ass terrain tutorial, 

SabbathCat-advice, teaching me how to include sshots with my map and edit level info, how to upload sshots for d/l screen at unreal playground,

Evil_Blue_Dude-Well, all he has really done is tell me how much my very 1st map and its readme sucked while in Beta, I am now on map number 9 by the way.9/13/03

UnrealPlayground-Gotta thank the playground for having such a great community and informative group of peeps in the UTLevel design forums!

Squirrelinabox-Giving me info about some bad ass gothic themed textures aka CTF-Poolstone

SirSnuggleBunny-This guy saved me some time with my map DM-[SI]-The_Hive, he fixed the main battle area where the rocket launcher is. He fixed the water down there and added water zone/sound effects, also he fixed the "drain pipes" by the stairs. Big thank you to Snuggle for that. It will help greatly with V2 of the map.

HortonsWho-Horton actually went through 1 day/night and reviewed all my maps for me, The_Hive, MercylessBitch, MercylessBitchV2 aka NMC-Arena, and ShatteredSoldier. Totally fucking awsome, i wasnt expecting anyone to really respond to that thread and all of a sudden heres Horton, with advice and tips for me about all my maps. also has done numerous other things for me that would probablly fill up this read me if i listed them all.

Cobra-helping me out with the subject of adding unreal1 weapons to a UT map, 