================================================================
Title                   : The FINAL War between Christ and 666
Version                 : 2.0
Release Date            : August 7th 2000
Filename                : CTF-CHRISTagainst666][.unr
Author                  : Alexander Hoffmann
Email Address           : hofmeister16@hotmail.com
Web Page                : http://www.darkwaversmaps.de
Description             : Capture the Flag Level
Other levels by author  : CTF-IcyBeach, CTF-ThreeFingers, DOM-Hell_Fortress and 
			  DM-Hell_Fortress][ for UT
Additional Credits to   : Azazel{666}, Sean and Tyler for their helpful and true feedbacks,
			  and to the guy who wrote the code for the class file to make it
			  possible having two different REAL skyzones.
			  The whole level was created under the heavy influence of music 
			  from Moonspell, MetallicA, Tiamat, Rob Zombie and Paradise Lost.
			  Thanks to this bands for their music and the inspiration. METAL
			  RULES!!!

================================================================
--- Play Information ---
Game                    : Unreal Tournament
Level Name              : CTF-CHRISTagainst666][
Deathmatch              : No
Domination              : No
Capture the Flag        : 8-12 players suggested
Assault                 : No
Difficulty Settings     : N/A
New Sounds              : N/A
New Graphics            : N/A
NewUnrealScript         : N/A
External DLLs           : N/A
Known bugs              : When you start the level the message "The blue flag was returned"
			  appears on the screen. But this doesn't affect the gameplay.

--- Construction ---
Editor(s) used          : UnrealED Beta
Base                    : None
Construction Time       : 2 days for all changes

--- Beta Testers ---
Batlle_Angel and myself


Installation
------------
Unzip the .unr file into your UT/maps/ directory and enjoy.

Author's Notes
--------------

After version no. 1 I received several mails with feedback: the most players said, that this
is one of the most creative levels they have ever played but there were several things
that could be better. And they were right! I already knew the most things but I wasn't able
to fix them. But now I have a much better understanding of UnrealEd and so I sat down and 
overworked everything. And now it's the level I wanted it to be! So enjoy the FINAL chapter
of the epic war between heaven and hell. I hope you now like the level. Feedback is VERY 
welcome!


Here are the made changes:
-much better bot performance
-New Skyzone in heaven
-Dynamic light affects elevators
-removed BioRifle
-Added some health
-Added Ambient Sounds in Heaven
-hell now looks more "natural"
-moved one teleporter in hell
-transluscent lava is now not transluscent (hell)
-overworked the whole "earth" area a bit
-removed the cage around the blue flag
-added coronas to the blue torches in heaven
-fixed the error of the appearing message "The blue flag was returned" at startup 
-new level screenshot


Copyright / Permissions
-----------------------
This level is copyright Alexander Hoffmann 2000.

Authors may not NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!  This INCLUDES putting it on ftp.cdrom.com which have a
tendancy to do just as such or any other major ftp that bundles cd-roms
out of what they carry.

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.