ReadMe for MeinKraft][ for Unreal Tournament
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               Title: MeinKraft][
            Filename: CTF-MeinKraft][.unr
              Author: Memsys, Kayako amd Higor
       eMail Address: memsyszero2@gmail.com
         Website URL: None
        Release Date: 2014-12-01 / (yyyy-mm-dd)
         Last Update: 2015-04-11/ (yyyy-mm-dd)
             Version: V3.0
               Other: 

Credits:

Higor for fixing a TON of stuff, most importantly the bots! Thank you so much! OTZ

Titled A.K.A wokste for writing the script for the cubes (same as the windowscript in Carpathian Nightmare)

FraGnBraG for helping me get the bots to take the damn elevators.

Papercoffee for organising the contest

And the guys from Epic games for making Unreal Tournament



Other levels by author:

DM-Flak-Attack

DM-BCE_CyberspaceV2

DM-48SC-RedRust

CTF-BCE_DigitalDomV3

CTF-512K-Isotope42-V3

DM-512k-CarpNight-v2

CTF-512K-MeinKraft.unr (original release)

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Play Information
----------------

                Game: Unreal Tournament
          Level Name: MeinKraft][
           Game Type: CTF
            Botmatch: Yes
       Single Player: No
            Teamplay: Yes
        New Textures: Yes
          New Sounds: No
           New Music: No
        New Mutators: No
                Mods: None

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Construction
------------

                Base: None
          Build Time: unknown
   Ideal Playercount: 12-16
      Editor(s) Used: Ued 2.0
          Known Bugs: 

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Installation
------------
Unzip CTF-MeinKraft][.unr into the maps folder.
Store the *.unr or *.ut2 file in your Maps\ directory along with the others 
(see guide below), then either doubleclick on it, or type open Sacificum in 
the console, or select the Map in a Botmatch or an Internet game.

Guide:
*.unr and *.ut2 files go in Maps\
*.utx files go in Textures\
*.umx and *.ogg files go in Music\
*.uax files go in Sounds\
*.u, *.int, and *.ini files go in System\
*.usx files go in staticmeshes\
*.ukx files go in animations\
*.ka  files go in karma\
*.upx files go in prefabs\

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Extended Description
--------------------

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Author's Notes
--------------

This level was designed for the UT99.org 512K contest: make a map of 512 KB or less. Maps have to be pathed and playable with bots, must include the contest logo and can be any size, any theme and any gametype.
However this is a revision of the original MeinKraft as I was not satisfied with the original release due to the fact I had only 3 days to make it AND it was hard to keep it under 512KB meaning I had to cut a LOT of stuff out and I was unable to add a lot of things I wanted to add.
Needless to say the original release was very bare bones.

change log from 1.0 to 2.0
Added LOTS of trim and detail
Added another path to both bases
Added environmental sounds
Added proper zoning
Improved the lighting
Made the bridge floor destroyable
Fixed some texture issues
Improved bot pathing
Added a skybox

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Mapping resources and notes
---------------------------

MeinKraftTex.utx contains a massive amount of textures (despite only a few being used in the level) and all textures are owned by minecraft that may or may not be used for personal projects (I found the license rather unclear and confusing). Keep in mind, ALL textures need to be scaled to 4.0 in order to be the proper size. All of the textures have been flagged bNoSmooth to preserve the blocky pixel glory of the textures and all masked textures should be flagged as masked.

So, I have included everything needed to make your own Minecraft like levels!

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Copyright / Permissions
-----------------------
This level is copyright 2014, by Memsys.

Authors MAY use this level as a base to build additional levels without explicit
permission from the Original Author if credit is given.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any 
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp), 
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

Unreal Tournament (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by 
GT Interactive Software, Inc. under license. Unreal Tournament and the Unreal 
Tournament logo are registered trademarks of Epic Megagames, Inc. All other 
trademarks and trade names are properties of their respective owners.

All minecraft textures belong to mojang.

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