ReadMe for CTF-Kes_[SLV] for Unreal Tournament
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               Title: CTF-Kes_[SLV]
            Filename: CTF-Kes_[SLV].zip
              Author: Kris (R3plicant) Andrews
       eMail Address: remoman1974@hotmail.com
         Website URL: http://nalicity.beyondunreal.com/view_author.php?aid=2273
        Release Date: 2nd January 2006.
         Last Update: 
             Version: 1.1

Credits:
A BIG thanks to Wormbo (of Unrealwiki fame), for his patient help with the respawning/resmashing retriggerable breaking glass and ultimately the code he wrote specifically for it. Thanks man, much appreciated!! Also to Hourences, valuable help there too, thankyou. Oh, and not forgetting [pirate]-C4 for his help on the same subject, also my mate Wav3 for his time uploading all my Alpha/Beta versions to his redirect server as well as his help with the Alpha and Beta testing. Nice one man, thanks! :oP

Other levels by author:
Rather not say, but if you MUST see, go look at my page on Nalicity: http://nalicity.beyondunreal.com/view_author.php?aid=2273


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Play Information
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                Game: Unreal Tournament
          Level Name: CTF-Kes_[SLV]
           Game Type: Capture The Flag (Strangelove) *Requires Strangelove 201
            Botmatch: No
       Single Player: No
            Teamplay: Yes
        New Textures: Yes
          New Sounds: No
           New Music: No
        New Mutators: No
                Mods: None.

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Construction
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                Base: Wood, big-block stone, metal, breakable glass & water.
          Build Time: Almost 100hrs over a period of 8days
   Ideal Playercount: 10-16
      Editor(s) Used: UnrealEd2 and Adobe Photoshop 7
          Known Bugs: 1 sheet of glass on the main floor refuses to smash first time.

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Installation
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Unzip CTF-Kes_[SLV].zip.
Store the *.unr or *.ut2 file in your Maps\ directory along with the others 
(see guide below), then either doubleclick on it, or type open CTF-Kes_[SLV] in 
the console, or select the Map in a Botmatch or an Internet game.
*Important: The .uz file contained within this .zip is for REDIRECT servers only.
Server admins will know what do with it. If you are NOT a server admin,
then you may safely delete this .uz file.
To play this map as intended you will require Strangelove version 201.

Guide:
*.unr and *.ut2 files go in Maps\
*.utx files go in Textures\
*.umx and *.ogg files go in Music\
*.uax files go in Sounds\
*.u, *.int, and *.ini files go in System\
*.usx files go in staticmeshes\
*.ukx files go in animations\
*.ka  files go in karma\
*.upx files go in prefabs\

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Extended Description
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A large open-plan, indoor, opposing-team, arena style map (sorry, I know there's too many out there), with wooden texturing, big-block stone walls, metal/wood sub-structure, breakable glass, pipework, deep & large expanse of water underneath the map and punchy, colourful yet warm lighting. You hear how big the map is,.. it echos; as your gameplay gets ever more frantic, chaotic and manic. I have made 3 versions of this map: 1. CTF-Kes, for regular, normal weapon game-play. 2. CTF-iKes, for Instagib fans, and CTF-Kes_[SLV], for you Strangelove players. When placing this map onto a games-server, please take care which map you are installing. 
Hint: To get the best out of this map, you MUST keep your health/armour high at all times, this map has 5 'planes' from which to play, 3 of which you can fall heavily on the ground below, to avoid dying by this method, stay healthy. 
This map has been designed simply enough, yet can be a challenge for n00bs, so I recommend only trying this is if you're adept/skilled. I hope you enjoy playing this as much as I enjoyed producing it. Map runs very smoothly with decent fps on older machines too, no graphics lag to the best of my knowledge.
If you have any questions/comments/suggestions, tell me, I want to know your feelings about it, I'm approachable :oP

"I'm not afraid of dying, I just don't want to be there when it happens" - Pete Townsend.

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Author's Notes
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The map doesn't have bot-pathing, but if you want it, just ask: remoman1974@hotmail.com and I will add it.

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Copyright / Permissions
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This level is copyright 2003, by Kris (R3plicant) Andrews.

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any 
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp), 
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

UnrealŪ Tournament (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by 
GT Interactive Software, Inc. under license. Unreal Tournament and the Unreal 
Tournament logo are registered trademarks of Epic Megagames, Inc. All other 
trademarks and trade names are properties of their respective owners.

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ReadMe created by NC3's ReadMe Generator.
http://nalicity.beyondunreal.com/

