CTF-BT+(CN)CouilleCastle-SE

Author : [i4g]CouilleNoire
Release date : 28 jun 2006 (Special Edition)
Contact : couillenoire@belgames.com, #i4games (quakenet.org), http://www.i4games.be/, http://belgames.com/

This map is the Special Edition of CouilleCastle-v2

What has changed compared to CTF-BT+(CN)CouilleCastle-v2 is :
- Using the latest version of i4games_BTScripts which shows the keys you have
on the HUD.
- Keys meshes have been customized
- Keys pickup sounds have been customized

Key story (Total = 13 keys):
---------------------------
There are 2 "flags keys" and 11 "tower keys".
- Two flag keys on the towers
- One key is under the bridge
- One key is behind the castle
- One key in each room accessed via the 3 flames inside the castle
- One key in the memory maze (center teleporter)
- One key in the slimy chimney (left teleporter)
- Four keys in the slope rooms (right teleporter)

Once you have all keys, get into the well to capture.

Memory maze
-----------
The maze is composed of a number of rooms with 9 pillars.
Only three pillars are safe to jump on. They allow you to pass to the
next room.
To know which pillars are safe in a specific room, you must shoot a hole
in the room before. This opens a hatch showing the pattern of the
next room. Green dots are safe pillars and red dots are deadly pillars.
It's best to take pen and paper because once you get in the
key room of the maze, you must get back all the way.
In the key room all patterns are shown, the first one being the one at
the right of the door and the last one is at the left of the door.


Watch out for BT - It can be very addictive.
