Readme of CTF-BT+EotY2015 for Unreal Tournament 
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== Map Info ==

Mapname: End of the Year 2015

Author: RoelerCoaster

Email:  theroelr@gmail.com

Gametype: Bunnytrack (BT)

Difficulty: Medium/long

Build time: 4 Days

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== Map description ==

Map to celebrate the end-of-the-year holidays. Originally meant for
Christmas, but it took a bit longer to make than planned. Contains some
recycled rooms of other maps maps I made in the past, as well as some
rooms of trashed maps.

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== Installation ==

Extract the archive and in your UnrealTournament installation folder:
*.unr files go in Maps\
*.utx files go in Textures\
*.umx files go in Music\
*.uax files go in Sounds\
*.u files go in System\

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== Custom Packages ==

Music: anewgen.umx

Sounds: DoorsSnd.uax

Textures: anc4.utx, chicoruinspack.utx, Colors.utx, Snowice.utx

System: FragmOfTime.u, FurryMover4.u, i4Games_BTScripts_200607.u, Tree_PACK1.u

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== Tools Used ==

UnrealEd 2.0, Paint.NET, Sublime Text 3
	
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== Thanks to ==

- UnrealWiki: For some of the custom scripts and also for being a great
    source of information for both mapping and scripting.

- Creators of all the custom packages used

- Creators of all the tools used

- BT community for keeping BT alive!

- (BT-)Map(per)s of the past: Over the years I have learned a lot about
    mapping by just looking at other maps to see how things are done.

*Note: I hope have not forgotten anyone. Sorry if I have*

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== Version history ==

- Initial release

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== Known Issues ==
- The crushers on blue flicker, but work otherwise.

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== Additional notes ==

I prefer to fix the map myself, so if something needs fixing/changing,
    feel free to send an email!
Though if I do not reply within a reasonable amount of time,
    feel free to fix the map.

*Note: This also applies to any map I have released in the past.

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== Latest Change ==
28 Dec 2015
RoelerCoaster, theroelr@gmail.com





	
	
	