================================================================
Title                   : The Dark Tower

Author                  : Chris "Azathoth" Pryor

Date                    : December 2000

Filename                : AS-TheTower.zip

File contents           : AS-TheTower.unr (Map)
                          AS-TheTower.txt (This file) 
			  AzTheTower.utx (Custom Textures)
                          barbq.uax (Sounds by Bar-B-Q)
			  Rim.umx (Music by D-Raven)
			  TeamMonster.u (Custom UScript)
			  TeamMonster.txt (TeamMonster ReadMe)	

			
Email Address           : othergods@bigfoot.com

Home Page		: none

Description             : Assault map featuring a tower surrounded by 
			lava, a wall and Unreal monsters on the 
			defending team.  Has both outdoor and indoor
			aspects.

			AS-TheTower is designed to be played with 
			weapon stay off.

Comments		:  I've made sure the poly count isn't too
			excessive so AS-TheTower will run well on 
			lower end systems.

			The custom sound file barbq.uax is a 
			collection of sounds from the Action Quake 2
			map "Actdam" by Bar-B-Q (bar-b-q@c-gate.net).

			Rim.umx contains "Beyond the Rim" which was 
			composed by D-Raven.

			TeamMonster.u is some Unreal Script I hacked up
			which allows the original Unreal monsters to be
			put into a map and assigned a team.  It also 
			works in ctf but I haven't tested it with 
			dom or dm teamplay.  Mappers are welcome to use
			TeamMonster.u in their maps as long as they tell
			me when the map is released (so I can play it)
			and include the TeamMonster.txt file with the
			map.  Also you are not allowed to make any money
			out of it (at least not without my permission).
			There is more info in the TeamMonster.txt file.

================================================================

Play Information	

Single Player           : Yes 
Deathmatch              : No
Assault:		: Yes
Recommended No. Bots    : 9
 
                        
=================================================================

Installation instructions

Unzip "AS-TheTower.unr" into your UnrealTournament/Maps folder.
Unzip "AzTheTower.utx" into your UnrealTournament/Textures folder.
Unzip "barbq.uax" into your UnrealTournament/Sounds folder.
Unzip "Rim.umx" into your UnrealTournament/Music folder.
Unzip "TeamMonster.u" into your UnrealTournament/System folder.


KNOWN Bugs              : One of my playtesters who was using a 
			hacked OpenGL driver with his GeForce
			card had some graphics glitches in the
			sky box.


=================================================================

Construction

Editor used             : UnrealEd2

Build Time              : Six Weeks


===================================================================

Other maps by same author:

                        AS-Sunspire (Edit)
                        AS-Bluff (Edit)
			DM-CavesOfLight
			DM-AgonyMaze

===================================================================

Acknowledgements:	Epic

			Wanderer and the other guys from the 
			unrealized forum (www.unrealized.com)
			for help with a lighting problem.

			The authors of the various UScript Tutorials
			I read (sorry I don't have any names)

			WAM (wam.unrealcenter.com) for holding the
			mapping comp. which encouraged me to create
			this map.

			Bar-B-Q for sound

			D-Raven for music



Play Testers:		Leonard
			Bacon
			Pigman
			Jorji
			Toad
			Timbo

===================================================================


COPYRIGHTS/PERMISSIONS

You are NOT allowed to commercially exploit this level for profit in any way,
including but not limited to, putting it on a CD ROM or any other medium that 
is sold in or out of retail channels, for any amount of money.  

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file, leave the archive
intact, and do not charge a fee for access to this file.


===================================================================

UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Software, Inc. under license.  UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.

