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CTF-Strident-iCTF
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General info
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Game:		Unreal Tournament 3
Title:		Strident-iCTF
Filename:	CTF-Strident-iCTF.ut3
Author:		Kim "Grim" Ericsson
Gametype:	Capture the flag
Version:	1.1
Release date:	2008-01-13


Author info
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Name:		Kim "Grim" Ericsson
Location:	Stockholm, Sweden
Contact:	kimeriksson@hotmail.com
		#benighted @ Quakenet

Tweaks from original
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This is an attempt to improve this map for iCTF play. Jump pads up to spawn and low base 
have been tweaked with shortened travel time and improved air control. Corner shelfs
above low entrys inbase have been removed to make it harder to hide with flag. Earlier
you could walljump to that shelf that isnt there anymore. Removed monitors above low
entrances(removal of shelf enabled you to stand with flag there instead).

Jump pads have been added in midfield on shelf to enable easier entry to base high.
These are also tweaked so that they are team specific. Jump pads on blue side
can only be used by red and vice versa. This is to cut off an otherwise very short
and easy way home for a flag carrier.

There have also been improvements to try and optimise FPS. The water coming out 
of the tubes inbase have been removed. Also the moving ring around the map that heals players
and also produces a light flash have been removed. Static meshes along with emitter
effects in the background have been removed.

Installation
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Just unzip the archive into My Games\Unreal Tournament 3\
and you will be good to go.

Note that there is a script directory which includes files critical for the map to load
correctly.
			
Credits
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Nuky! Big thanks to you, for helping me with code to create team specific jump pads.

Epic Games for creating this awesome level and creating Unreal Tournament 3.

Unreal Tournament 3 2007 Epic Games, Inc. Unreal is a registered trademark of
Epic Games, Inc. ALL RIGHTS RESERVED. All other trademarks are the property of 
their respective owners.
