
ReadMe for CampersParadise for Unreal Tournament 2004
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                 Title: CampersParadise
              Filename: VCTF-UP-CampersParadise][
                Author: Oscar -G.Lecter- Crego
         eMail Address: GLecter@hotmail.com
          Release Date: 1st version: 28-Aug-2004 / 2nd version: 3-Sep-2004
               Version: 2 (Fixed some bugs and added a few new things)


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Play Information
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                Game: Unreal Tournament 2004
           Game Type: Vehicle Capture The Flag
         Bot support: Yes, Bots attack and defend very well and they can carry the flag in vehicles,
                      but they rarely use MineLayers & GrenadeLaunchers


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Construction
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          Build Time: 1.5 Months (About 250 hours)
   Ideal Playercount: 8-10 Players
      Editor(s) Used: UnrealEd 3
          Known Bugs: Not known bugs
                      Latest game patch recomended


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Installation
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Unzip VCTF-UP-CampersParadise
Store the .ut2 file in your Maps\ directory


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Extended Description
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A medium-sized VCTF map located in the middle of a desert.
Special thanks to Philipp 'Soma' Urlich for letting me use some of his textures and staticmeshes
from DM-CBP2-Achilles.

             Weapons: All
          ONSWeapons: All
        Superweapons: Redeemers
            Vehicles: Each team has 2 HellBenders and 4 Scorpions


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Author's Notes
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This is my entry into Unreal Playground VCTF Mapping Competition


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Copyright / Permissions
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This level is copyright 2004, by Oscar Crego.

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any 
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp), 
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

Unreal Tournament 2004 (c)2004 Epic Games, Inc.  All Rights Reserved. Unreal 
and the Unreal logo are registered trademarks of Epic Games, Inc.  All other 
trademarks and trade names are properties of their respective owners.
