=======================Installment====================================================

Unzip or Unrar the file to your UT2003 or UT2004 map directory, by default:
C:\UT2003\Maps. Then boot the game and play it!


=======================Statistics=================================================

Map Name: 		The Grave of Anubis, DM-GraveOfAnubis
Map Author: 		[PaiNGoD]
Author Email: 		eiji125@hotmail.com
Level Backround: 	Uncovered not so long ago by archeologists that accidently
		 	stumbled upon this temple of the old, this arena is said to
		 	be the grave of Anubis. The archeologists discovered a rotating
		 	relic in the centre of the main hall, which they believe still
		 	contains the very essence of the mighty god. Better not scream
		 	too loud when you're bleeding...
Level Description:	A medium-sized deathmatch or team deathmatch map, best suited
		   	for about 6 players, set in ancient egypt.
Weapons Used: 		Rocket Launcher, Link Gun, Shock Rifle
Custom content: 	None
Version Number:		1.0
Bonuspacks:		DE and Epic
Construction Time:	 +/- 40 hours
Completion Date: 	10-03-2004 (day before my birthday :)
Construction Methods:	As for this, not much to say. I basically created the geometry
			first, then added key elements to connect the area's, such as
			elevators, stairs and such. Next I started to insert some static
			meshes. Then I added effects such as emitters and the skybox.
			Finally the weapons, bot pathing and zoning.


=============================Textures & Static Meshes=============================

-----------------------------Textures Used----------------------------------------

--BarrensArchitecture
	Base
		bas06BAb
	Ceilings
		cel01BA
		cel02BA
		cel03BA
		cel04BA
	Decorations
		deco04BA
		wal04BA
		wal06BA
	Floors
		flr02BA
	Walls	
		wal02BA
		wal03BA
  		wal05BA

--cf_tex02
		cf_Deco01BAShader
		cf_Deco05BAShader

--DefaultFluid
	Shaders
		FluidCombiner

--EpicParticles
	Fire
		LinedExhaust

--myLevel
	Screenshot
		Sequence1
		Shot00000
		Shot00001
 		Shot00004



-----------------------------Static Meshes Used-------------------------------------

--AnubisStatic
	All
		Anubis
		EgyptSconce
		Pharoh
		Sphinx

--BarrenHardware
	Miscellaneous
		ATopCorner9001BA
		ATopStraightBig01BA
		ATopStraightBig02BA
		Brazier01BA
		EWallOrnFBA
		MiscAltar01BA
		MiscAltar02BA
		MiscDoorTrim01BA

	Pillars
		MiscPillar02BA
	Statues
		MiscAnubis01BA
		MiscStatue03BA

--BarrenHardware-epic
		ATopCorner9001BA2
		ATopStraightBig02BA2

--BP_egyptnew
	Doors
		BP_egyptarch

--cf_sm02
		cf_facelift2
		cf_PyramidCenter

--DEBonusMeshes
	Osiris2
		Osirisskysphere

--Egypt_techmeshes_Epic
	Deco
		egypt_techpassagesec11
		egypt_techpassagesec4
		egypt_techpassagesec6
		egypt-horus-eye
		sundom-base1
		sundom-floor1


				
=========================Thank you's==================================================

A very big thanks to 3dBuZZ for starting a project like the online classes this map is
intended for. They have really helped me finding my way around UnrealEd and any other
programs I use. Visit them and experience the same at www.3dbuzz.com. Thanks guys!

Another very big thanks to the people at the 3dBuZZ forums and any others that played
my level and gave me some good critisizm on how to improve it. Thank you all!

And of course, thanks to Epic and all the people involved in creating the Unreal
Tournament series. Without you guys this map woulda never been made :)


=========================Disclaimer Stuff=============================================

Feel free to distribute this map among friends and foes. If you wish to post it on a
site, you must send me an email with the link of your site and a request for permission.

Copyright 2004, Bob Balm, All Rights Reserved
UNREAL TOURNAMENT 2003 (c) 2002 Epic Games, Inc. All Rights Reserved.
Distributed by Infogrames, Inc. under license. UNREAL and the UNREAL logo
are registered trademarks of Epic Games, Inc. All other trademarks and trade
names are properties of their respective owners.

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