Unreal Tournament 2003 Map

=============================================================================================

Title                       : Deck 17
Version                     : 1.0 FINAL (REVISION 1)
Release Date                : 01-02-2003
Filename                    : DM-Deck17[FuT]rev1.ut2

Mapper			    : Teddie "teddabod" Tapawan

Music			    : Deck 16's music "Go Down" from UT1 REMIXED by Teddie Tapawan
			    (a.k.a. Smart Apple)

Website			    : www.funrealtournament2003.com
Other Website(s)	    : www.smartapplerocks.com, mp3.com/smartapple
           
Description                 : Enter Deck 17 - Magma Refinery... Deck 16's HOT neighbor ;)
			    This is REVISION 1 of the FINAL version.

Where to send comments	    : teddabod@funrealtournament2003.com

=============================================================================================

Play Information
----------------

Game                        : Unreal Tournament 2003
                                 
Level Name                  : Deck 17

Game Type                   : Deathmatch / Team Deathmatch
Bot Support		    : yes
Multiplayer                 : yes
Custom Textures             : yes
Custom Static Meshes	    : yes

				
Construction
------------

Time spent		    : For-freaking-ever. I don't know at this point.

Editor(s) used              : UnrealEd 3, Adobe Photoshop 6.0, MS PhotoDraw V2, LightWave
			    Modeler 7, LightWave 3D 7, UVMapper

=============================================================================================

Installation
------------

Unzip the file DM-Deck17[FuT]rev1.zip.


  DM-Deck17[FuT]rev1.ut2    : the Map file -- this goes in the Maps directory of your UT2003
			    installation.

  DM-Deck17[FuT].ogg  	    : the music file. -- this goes in the Music directory of your
			    UT2003 installation.

 *BootsOfJumpingSounds.uax  : the sound file for the Jump Boots -- this goes in the Sounds
			    directory of your UT2003 installation.

 *BootsOfJumpingMeshes.usx  : the mesh file for the Jump Boots -- this goes in the StaticMeshes
			    directory of your UT2003 installation.

  DM-Deck17[FuT]rev1.txt    : this text file you're reading.

  DM-Deck17[FuT]rev1.jpg    : a screen shot of the map -- Not needed. It's for webmasters.


To play the map choose DM-Deck17[FuT]rev1 from the DM or TDM Mode Menu of UT2003 after you install
the file(s).

=============================================================================================

Version History
---------------

1.0 (REVISION 1)	   : Released 01/02/2003
			   : Slowed speed of the elevators. You can now do the lift jump from
			   the lift to the middle level floor. You can't lift jump to the
			   redeemer anymore (I think).
			   : Fixed piping around elevators so that you don't bump your head
			   when lift jumping.
			   : Fixed piping around Damage Amplifier so you don't bump your head.
			   : Expanded blocking volumes around piping near the pit of death so
			   you don't bump your head trying to use the boots from the pick-up
			   spot to the middle level floor.
			   : More use of anti-portals.
			   : Better zoning.
			   : Set cull distances on some meshes and fluid surfaces.
			   : Rotated the lava pit. Don't ask why.
			   : Fixed some lava zones around the lava pit.
			   : Removed some unnecessary subtractive BSP.
			   : Changed some textures around elevators and other areas.
			   : Changed the preview pics to indicate revision change.
			   : Renamed some of the files to indicate revision change.
			   : Updated this readme file.
			   : Other items were fixed or changed that I can't remember...

1.0			   : Released 12/19/2002

=============================================================================================

Special Thanks
--------------

Thanks to Miles Asvachin (a.k.a. Mr. Evil) for the "Boots of Jumping".

Thanks to Elliot "Myscha" Cannon the creator of Deck 16 - the mothership of maps that spawned
many Decks.

Thanks to all the folks that waited patiently for me to finish this FINAL version of Deck 17.

=============================================================================================

NOTICE NOTICE NOTICE
--------------------

DO NOT modify this map or its associated files in any way.

=============================================================================================

UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Software, Inc. under
license. UNREAL and the UNREAL logo are registered trademarks of Epic Megagames, Inc. All other
trademarks and trade names are properties of their respective owners.